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First, Arch has not adopted systemd.

Second, fragmentation in Linux is different than fragmentation in android - the latter is about obsolete versions,while the former is about heterogenous operating system stacks.

Third, I don't understand why people believe that the Android os will force you to use mobile chips. If valve would have adopted android,it could very much have brought on nvidia and ati to port to android (I don't know if it would have been easier).

If the systemd wars have taught us anything ,then it is that flexibility is not always a good thing - which is why the CTTE voted to keep only one init system,rather than offer a choice. I do respect the fact that it is important for you.

Fundamentally ,I think Linux gaming would be much better married to Android because of the sane and coherent graphics APIs as compared to desktop Linux. Read Jonathan Blow's frustrations stemming from his inability to port Braid to Linux http://www.develop-online.net/news/jonathan-blow-criticises-...

I think a lot of people are resistant to the idea of having a touch centric interface on the desktop whenever I talk about desktop Android. But that is so untrue - you can build beautiful launchers for Android that replicate and improve upon desktop interfaces - Android L is bringing some of them bybrunning android apps in the desktop.

Lastly,why am I downvoted ? You may not agree with me,but it is not as if I'm trolling.



Arch was one of the earliest distros outside of Red Hat to adopt systemd. It's been using it for nearly two years.


Ah,my mistake - I was thinking of OpenRC. It is Gentoo rather than Arch,but I hope the example still holds.




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