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Pretty easy when pretty much anything with any version of Android OS on it constitutes as "Android". For comparison, as of February 8th, 94% of all iOS devices are on iOS 8 or later, with 82% of those on iOS 9.


Since Android 2.3, I haven't had much trouble sharing code across versions.


Performance is the major problem. Getting the code to run isn't really an issue anymore.


Interesting, for fun, can you share a story where changing Android versions resulted in a performance regression?

My problems were limited to bugs in the OGL Java wrapper in Android 2.x.


I cannot. However the performance of the apps on my colleagues' phones serves as enecdotal evidence IMO.




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