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Carmack was never responsible for Windows popularity as games OS.

PCs were already popular for gaming with MS-DOS.

Carmack only started to like DirectX around DX 9, by then dozen of Windows games were shipped using WinG and DirectX.

What made Windows popular for games was Microsoft as platform owner payed attention to the wishes and needs of game developers.



Yeah, the GP post couldn't be further from the truth. Carmack was a OpenGL proponent until long after they had lost the war to DirectX. He wrote Quake3 in OpenGL so that it could be released on Windows, Linux, and MacOS simultaneously.




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