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Love this.

You mention futures are cooperative and GPUs lack interrupts, but GPU warps already have a hardware scheduler that preempts at the instruction level. ARe you intentionally working above that layer, or do you see a path to a fture executor that hooks into warp scheduling more directly to get preemptive-like behavior?


prompt engineering is a weird dark art; Libretto looks like a really interesting play to automate away some of the most annoying parts of making prompts work


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